feat(onboarding): guided first-run tour with background FFmpeg provisioning
Phase 5 of the 0.1.0 release prep: - FFmpeg no longer blocks startup (or crashes the app offline): provisioning runs in a background thread emitting throttled ffmpeg-progress events, with installed/downloading/failed state queryable via get_ffmpeg_status and a retry command - video jobs are invisible to claiming and tier-priority checks until FFmpeg is ready, so they wait as pending without failing — and without starving image embeddings/tagging (include_videos gating in db.rs) - 7-step show-don't-tell onboarding wizard: welcome + live FFmpeg progress, real first-folder picker, faked animating pipeline bar, placeholder gallery tiles, cycling search-syntax demo, views overview, and an AI features step with a real opt-in tagger download - skippable at every point (Escape included), persisted via settings/onboarding_completed.txt, re-runnable from Settings > General, which also gains an FFmpeg status/retry row
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@@ -52,7 +52,10 @@ pub fn run() {
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std::fs::create_dir_all(&app_dir).expect("Failed to create app data dir");
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media::MediaTools::ensure_installed().expect("Failed to provision FFmpeg sidecar");
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// FFmpeg provisioning happens in the background so the window
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// appears immediately; workers gate video jobs on readiness and
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// the onboarding/Settings UI shows progress and retry.
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media::spawn_ffmpeg_provision(app.handle().clone());
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let db_path = app_dir.join("gallery.db");
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let pool = db::create_pool(&db_path).expect("Failed to create database pool");
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@@ -186,6 +189,10 @@ pub fn run() {
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commands::cleanup_orphaned_thumbnails,
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commands::get_muted_folder_ids,
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commands::set_muted_folder_ids,
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commands::get_ffmpeg_status,
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commands::retry_ffmpeg_download,
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commands::get_onboarding_completed,
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commands::set_onboarding_completed,
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commands::get_notifications_paused,
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commands::set_notifications_paused,
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])
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