refactor(onboarding): play animations once with replay, fix search demo results
Two refinements from testing: - the gallery-reveal, pipeline-drain, and search-typing animations looped forever; they now play once and stop, with a Replay button to re-run - the search demo's result tiles didn't match the queries. Now: a filename search returns one exact file, '/s golden sunset over water' shows only ocean-sunset stills (added a second), and '/t landscape' shows the three actual landscapes (valleys + alpine lake), not a foggy forest
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@@ -3,6 +3,7 @@
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// demo progress — so new users see the real UI's shapes before their own
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// library exists.
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import sunset from "../../assets/onboarding/sunset.webp";
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import sunset2 from "../../assets/onboarding/sunset2.webp";
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import beach from "../../assets/onboarding/beach.webp";
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import landscape1 from "../../assets/onboarding/landscape1.webp";
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import landscape2 from "../../assets/onboarding/landscape2.webp";
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@@ -37,11 +38,14 @@ export function fakeImage(index: number): string {
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return FAKE_IMAGES[index % FAKE_IMAGES.length];
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}
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// Curated result sets so each search demo returns thematically right images.
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// Result sets matched to what each query would genuinely return.
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// - filename: one exact file (a filename search hits a specific name)
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// - semantic "golden sunset over water": only the ocean-sunset stills
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// - tags "landscape": mountain valleys + the alpine lake (all landscapes)
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export const SEARCH_RESULTS = {
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filename: [beach, dunes, sunset], // "beach-day_042.jpg"
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semantic: [sunset, alpinelake, beach], // "golden sunset over water"
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tags: [landscape1, landscape2, forest], // "landscape"
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filename: [beach],
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semantic: [sunset, sunset2],
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tags: [landscape1, landscape2, alpinelake],
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} as const;
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// Abstract gradient blobs/ticks for the Explore & Timeline mini-previews,
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@@ -133,6 +137,21 @@ export function FakeProgressBar({ fraction, className = "" }: { fraction: number
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);
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}
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export function ReplayButton({ onClick, label = "Replay" }: { onClick: () => void; label?: string }) {
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return (
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<button
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type="button"
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onClick={onClick}
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className="inline-flex items-center gap-1.5 rounded-md border border-white/10 bg-white/[0.04] px-2.5 py-1 text-[11px] text-gray-400 transition-colors hover:bg-white/10 hover:text-gray-200"
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>
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<svg className="h-3 w-3" viewBox="0 0 24 24" fill="none" stroke="currentColor" strokeWidth={2}>
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<path strokeLinecap="round" strokeLinejoin="round" d="M4.5 12a7.5 7.5 0 0012.9 5.3M19.5 12A7.5 7.5 0 006.6 6.7M4.5 6.5v3h3M19.5 17.5v-3h-3" />
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</svg>
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{label}
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</button>
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);
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}
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export function formatBytes(bytes: number): string {
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if (bytes >= 1024 * 1024 * 1024) return `${(bytes / (1024 * 1024 * 1024)).toFixed(1)} GB`;
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if (bytes >= 1024 * 1024) return `${(bytes / (1024 * 1024)).toFixed(0)} MB`;
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